论文标题
vetaverse:关于元,车辆和运输系统交集的调查
Vetaverse: A Survey on the Intersection of Metaverse, Vehicles, and Transportation Systems
论文作者
论文摘要
自2021年以来,“ Metaverse”一词一直是最受欢迎的一词,引起了很多兴趣。由于其包含的环境以及内置的计算和网络功能,现代汽车是一个有趣的位置,可以主持自己的小元元。此外,旅行者在旅行时没有时间有太多事情要做,这使他们成为身临其境服务的理想客户。我们将其定义为车辆行业和元元之间的未来连续体的vetaverse(车辆 - 米塔)被设想为一个混合的沉浸式领域,将其扩展到城市和国家 /地区,作为智能运输系统的数字双胞胎,称为“ TS-metAverse”,“ TS-metAverse”,以及每种单独的车辆内部的XR服务。这两个子类别具有根本不同的目的,即大型运输系统(TS)的长期互连,维护,监视和管理以及个性化,私人和身临其境的信息娱乐服务(IV)。通过概述vetaverse的框架并研究了重要的促进技术,我们揭示了这种即将来临的趋势。此外,我们研究了未解决的问题和未来研究的潜在途径,同时着重介绍了一些有趣的vetaverse服务。
Since 2021, the term "Metaverse" has been the most popular one, garnering a lot of interest. Because of its contained environment and built-in computing and networking capabilities, a modern car makes an intriguing location to host its own little metaverse. Additionally, the travellers don't have much to do to pass the time while traveling, making them ideal customers for immersive services. Vetaverse (Vehicular-Metaverse), which we define as the future continuum between vehicular industries and Metaverse, is envisioned as a blended immersive realm that scales up to cities and countries, as digital twins of the intelligent Transportation Systems, referred to as "TS-Metaverse", as well as customized XR services inside each Individual Vehicle, referred to as "IV-Metaverse". The two subcategories serve fundamentally different purposes, namely long-term interconnection, maintenance, monitoring, and management on scale for large transportation systems (TS), and personalized, private, and immersive infotainment services (IV). By outlining the framework of Vetaverse and examining important enabler technologies, we reveal this impending trend. Additionally, we examine unresolved issues and potential routes for future study while highlighting some intriguing Vetaverse services.