论文标题
通过局部平滑度估算的基于高斯的基于高斯的接地细分
A Segment-Wise Gaussian Process-Based Ground Segmentation With Local Smoothness Estimation
论文作者
论文摘要
无论是在陆地和外星环境中,地面和前面的表面的精确和信息性模型对于导航和避免障碍物至关重要。地面并不总是平坦的,在越野陆地场景中可能会倾斜,颠簸且粗糙。在颠簸和粗糙的场景中,与地面相关特征的功能关系可能在地面的不同区域有所不同,因为地面的结构可能会突然变化,并且地面的测量点云没有光滑度。因此,必须根据局部估计甚至点估计获得与地面相关的特征。为了解决这个问题,提出了具有局部平滑度估计的基于GP的细分基础分割方法。该方法是我们以前的方法的扩展,其中为每个线段中的协方差内核提供了对长度尺度值的现实测量,以精确地估计倾斜地形的地面。在此扩展程序中,对于每个数据点,局部估算了长度尺度的值,这使得对于粗糙场景而言,在计算上不复杂且更加稳健,以使其更加精确,并且对于分割不足,稀疏性和代表性不足。执行段的任务是为了估计每个径向范围段的地面的部分连续模型。仿真结果表明,提出的方法的有效性是在粗糙和颠簸的场景中对地面进行连续而精确的估计,同时足够快地实现现实世界的应用。
Both in terrestrial and extraterrestrial environments, the precise and informative model of the ground and the surface ahead is crucial for navigation and obstacle avoidance. The ground surface is not always flat and it may be sloped, bumpy and rough specially in off-road terrestrial scenes. In bumpy and rough scenes the functional relationship of the surface-related features may vary in different areas of the ground, as the structure of the ground surface may vary suddenly and further the measured point cloud of the ground does not bear smoothness. Thus, the ground-related features must be obtained based on local estimates or even point estimates. To tackle this problem, the segment-wise GP-based ground segmentation method with local smoothness estimation is proposed. This method is an extension to our previous method in which a realistic measurement of the length-scale values were provided for the covariance kernel in each line-segment to give precise estimation of the ground for sloped terrains. In this extension, the value of the length-scale is estimated locally for each data point which makes it much more precise for the rough scenes while being not computationally complex and more robust to under-segmentation, sparsity and under-represent-ability. The segment-wise task is performed to estimate a partial continuous model of the ground for each radial range segment. Simulation results show the effectiveness of the proposed method to give a continuous and precise estimation of the ground surface in rough and bumpy scenes while being fast enough for real-world applications.