论文标题

通过整合用户体验和游戏化来增强敏捷软件开发的可持续性

Enhancing Agile Software Development Sustainability through the Integration of User Experience and Gamification

论文作者

Alhammad, Manal, Moreno, Ana

论文摘要

本文提供了有关如何增强敏捷发展过程的可持续性的丰富讨论。特别是,我们专注于一个名为Glux的最近开发的框架,该框架将精益UX集成到Scrum中。 Glux的主要目标是通过使用游戏化来激励敏捷团队采用以用户为中心的心态,并在整个开发过程中协作进行UX活动,从而促进敏捷和用户体验(UX)之间的无缝集成。我们作为软件研究人员的角色是为改善软件可持续性做出贡献,并为软件工程社区提供可以改善软件开发的人类,经济和环境可持续性的工具和技术。我们发现,胶合物通过赋予自给自足的,以问题为中心的团队,建立动机和引人入胜的环境以及发展团队合作来解决人类的可持续性。通过最大程度地减少UX债务并使用游戏化技术来将敏捷团队的行为和心态的重点引向价值创造的重点来解决经济可持续性。最后,通过鼓励敏捷团队建立最低可行产品(MVP)来促进环境可持续性。

This article provides a rich discussion on how the sustainability of agile development processes can be enhanced. In particular, we focus on a recently developed framework, named GLUX, that integrates Lean UX into Scrum. GLUX's main goal is to facilitate a seamless integration between agile and user experience (UX) by using gamification to motivate agile teams to adopt a user-centered mindset and carry out UX activities collaboratively throughout the development process. Our role as software researchers is to contribute towards improving software sustainability and provide the software engineering community with the tools and techniques that will improve the human, economic, and environmental sustainability of software development. We found that GLUX addresses human sustainability by empowering self-sufficient, problem-focused teams, building a motivating and engaging environment, and developing team cooperation. Economic sustainability is addressed by minimizing UX debt and using gamification techniques to direct the focus of the behavior and mindset of agile teams towards value creation. Finally, environmental sustainability is promoted by encouraging agile teams to build a minimum viable product (MVP).

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