论文标题
以教育理论为基础的可视化入职业
Visualization Onboarding Grounded in Educational Theories
论文作者
论文摘要
可视化的目的是支持人们处理大型和复杂的信息结构,以使这些结构更加理解,促进探索并实现知识发现。但是,用户通常会在阅读和解释可视化数据时遇到问题,特别是当他们第一次体验它们时。缺乏可视化素养,即可以观察到域,数据,视觉编码,相互作用以及分析方法的知识。为了支持用户学习如何使用新数字技术,登机的概念已成功地应用于其他域。但是,到目前为止,它尚未受到可视化社区的关注。本章旨在通过定义概念并系统地阐明在可视化的描述设计空间中填充登机的设计空间来填补这一空白。在此基础上,我们介绍了学术界以及商业产品的方法的调查,尤其是调查为入职策略提供信息的教育理论。此外,我们根据以前的出版物得出了设计注意事项,并提出了一些可视化入门概念设计的准则。
The aim of visualization is to support people in dealing with large and complex information structures, to make these structures more comprehensible, facilitate exploration, and enable knowledge discovery. However, users often have problems reading and interpreting data from visualizations, in particular when they experience them for the first time. A lack of visualization literacy, i.e., knowledge in terms of domain, data, visual encoding, interaction, and also analytical methods can be observed. To support users in learning how to use new digital technologies, the concept of onboarding has been successfully applied in other domains. However, it has not received much attention from the visualization community so far. This chapter aims to fill this gap by defining the concept and systematically laying out the design space of onboarding in the context of visualization as a descriptive design space. On this basis, we present a survey of approaches from the academic community as well as from commercial products, especially surveying educational theories that inform the onboarding strategies. Additionally, we derived design considerations based on previous publications and present some guidelines for the design of visualization onboarding concepts.