论文标题
游戏动态结构控制:实验经济学的示例
Game Dynamics Structure Control by Design: an Example from Experimental Economics
论文作者
论文摘要
游戏动力学理论可以预测人类受试者游戏实验中的游戏动力结构(例如,内源周期运动)。但是,尚不清楚该结构是否可以通过机理设计来控制到所需目标。在这里,使用现代控制理论中的极点分配方法,我们演示了如何以两个步骤控制结构:(1)说明了如何为所需结构设计状态倾向反馈控制器的理论工作流程; (2)通过实验室人类主题游戏实验和基于代理的进化动力学模拟评估控制器。据我们所知,这是对人类社会游戏动力学结构结构和实验的控制的第一个实现。
Game dynamics structure (e.g., endogenous cycle motion) in human subjects game experiments can be predicted by game dynamics theory. However, whether the structure can be controlled by mechanism design to a desired goal is not known. Here, using the pole assignment approach in modern control theory, we demonstrate how to control the structure in two steps: (1) Illustrate an theoretical workflow on how to design a state-depended feedback controller for desired structure; (2) Evaluate the controller by laboratory human subject game experiments and by agent-based evolutionary dynamics simulation. To our knowledge, this is the first realisation of the control of the human social game dynamics structure in theory and experiment.