论文标题
使用评估和反馈方式的互动外语培训师
An Interactive Foreign Language Trainer Using Assessment and Feedback Modalities
论文作者
论文摘要
长期以来,英语一直被视为通用语言。基本上,大多数(如果不是世界上的所有国家)都知道如何说英语或至少在日常沟通中使用它,以实现全球化。这项研究旨在帮助学生向信息技术领域中四种最常用的外语中的一种或全部学习,即韩语,普通话中文,日语和西班牙语。该程序由一组单词,短语和句子组成,旨在快速以基本,中级和高级级别的形式教授学生。这项研究在系统开发中使用了敏捷模型。还考虑了在ISO 25010:2011方面确定系统的可接受性水平时,还考虑了功能,可靠性,可用性,效率和可移植性。这种互动的外语培训师旨在将乐趣与学习相关联,以补救某些人在学习新语言方面缺乏毅力,并使学习用户喜欢的游戏时间活动。该研究允许用户与程序进行互动,该程序为其学习提供支持。此外,这项研究表明,在软件的培训和评估模块中整合反馈方式会增强并增强学习语言的记忆。
English has long been set as the universal language. Basically most, if not all countries in the world know how to speak English or at least try to use it in their everyday communications for the purpose of globalizing. This study is designed to help the students learn from one or all of the four most commonly used foreign languages in the field of Information Technology namely Korean, Mandarin Chinese, Japanese, and Spanish. Composed of a set of words, phrases, and sentences, the program is intended to quickly teach the students in the form of basic, intermediate, and advanced levels. This study has used the Agile model in system development. Functionality, reliability, usability, efficiency, and portability were also considered in determining the level of the acceptability of the system in terms of ISO 25010:2011. This interactive foreign language trainer is built to associate fun with learning, to remedy the lack of perseverance by some in learning a new language, and to make learning the users' favorite playtime activity. The study allows the user to interact with the program which provides support for their learning. Moreover, this study reveals that integrating feedback modalities in the training and assessment modules of the software strengthens and enhances the memory in learning the language.