论文标题

组装3D脸插值的管道

Assembling a Pipeline for 3D Face Interpolation

论文作者

Niiro, Yusuke, Kallmann, Marcelo

论文摘要

本文描述了一条使用开源工具构建的管道,用于插值从图像中获取的3D面部表情。提出的方法允许任何人从2个输入照片中创建3D面动画:一个从开始面部表达式,另一个是从最终面部表达式中。给定输入照片,相应的3D面模型是构造的,并使用照片构图作为与面部特征对齐的纹理。然后,通过通过模型的几何形状和纹理插值变形来生成动画。这项工作是在加利福尼亚大学默塞德分校作为MS项目进行的。

This paper describes a pipeline built with open source tools for interpolating 3D facial expressions taken from images. The presented approach allows anyone to create 3D face animations from 2 input photos: one from the start face expression, and the other from the final face expression. Given the input photos, corresponding 3D face models are constructed and texture-mapped using the photos as textures aligned with facial features. Animations are then generated by morphing the models by interpolation of the geometries and textures of the models. This work was performed as a MS project at the University of California, Merced.

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