论文标题
虚拟性仪表:一种测量碎片和岩性3D模型的角度的新方法
The Virtual Goniometer: A new method for measuring angles on 3D models of fragmentary bone and lithics
论文作者
论文摘要
尽管由于测量工具之间的物理相互作用,测量对象和进行测量的个人,但接触性角仪是岩性和动物考古分析中常用的一种常用工具。但是,由于缺乏简单有效的替代方案,各个领域的研究人员一直在今天继续使用接触性差异计。在本文中,我们提出了一种新的Goniemetric方法,我们称为虚拟Goniimer,该方法实际上在对象的3D模型上进行角度测量。虚拟性仪表仪允许快速数据收集,并且用于测量许多角度,而这些角度无法通过手动角度计实际访问。我们比较了手册和虚拟性角膜仪的观察者内部变异性,并发现虚拟性角仪更加一致和可靠。此外,即使在多个用户中,虚拟性角度计也可以精确复制角度测量值,这对于基于Goniimetric的研究的可重复性很重要。虚拟Goniomer可以作为开源网格处理软件包和搅拌机的插件可用,这使得研究人员可以轻松地探索,探讨了Goniimetry的潜力改善考古学方法并解决人类学问题。
The contact goniometer is a commonly used tool in lithic and zooarchaeological analysis, despite suffering from a number of shortcomings due to the physical interaction between the measuring implement, the object being measured, and the individual taking the measurements. However, lacking a simple and efficient alternative, researchers in a variety of fields continue to use the contact goniometer to this day. In this paper, we present a new goniometric method that we call the virtual goniometer, which takes angle measurements virtually on a 3D model of an object. The virtual goniometer allows for rapid data collection, and for the measurement of many angles that cannot be physically accessed by a manual goniometer. We compare the intra-observer variability of the manual and virtual goniometers, and find that the virtual goniometer is far more consistent and reliable. Furthermore, the virtual goniometer allows for precise replication of angle measurements, even among multiple users, which is important for reproducibility of goniometric-based research. The virtual goniometer is available as a plug-in in the open source mesh processing packages Meshlab and Blender, making it easily accessible to researchers exploring the potential for goniometry to improve archaeological methods and address anthropological questions.