论文标题
实时3D重建的基于边缘计算的图片众包框架
An Edge Computing-based Photo Crowdsourcing Framework for Real-time 3D Reconstruction
论文作者
论文摘要
基于图像的三维(3D)重建利用一组照片来构建3D模型,并且可以在许多新兴应用程序中广泛使用,例如增强现实(AR)和灾难恢复。现有的大多数3D重建方法都要求移动用户在目标区域周围行走,并使用手持相机重建目标,这是效率低下且耗时的。为了满足5G中延迟密集和饥饿的应用程序的要求,我们在本文中提出了一个基于边缘计算的照片众包(EC-PCS)框架。主要目的是从无处不在的移动设备和网络边缘的物联网(IoT)设备收集一组代表性照片,以进行实时3D模型重建,以及网络资源和货币成本注意事项。具体而言,我们首先通过共同考虑其新鲜度,分辨率和数据规模来提出照片定价机制。然后,我们设计了一种新颖的照片选择方案,以动态选择一组带有所需目标覆盖范围和最低货币成本的照片。我们证明了此类问题的NP硬度,并开发了一种有效的基于贪婪的近似算法以获得近乎最佳的解决方案。此外,提出了最佳网络资源分配方案,以最大程度地减少所选照片的最大上传延迟到边缘服务器。最后,Edge服务器实时执行3D重建算法和3D模型缓存方案。基于现实世界数据集的广泛实验结果证明了我们的EC-PCS系统比现有机制的卓越性能。
Image-based three-dimensional (3D) reconstruction utilizes a set of photos to build 3D model and can be widely used in many emerging applications such as augmented reality (AR) and disaster recovery. Most of existing 3D reconstruction methods require a mobile user to walk around the target area and reconstruct objectives with a hand-held camera, which is inefficient and time-consuming. To meet the requirements of delay intensive and resource hungry applications in 5G, we propose an edge computing-based photo crowdsourcing (EC-PCS) framework in this paper. The main objective is to collect a set of representative photos from ubiquitous mobile and Internet of Things (IoT) devices at the network edge for real-time 3D model reconstruction, with network resource and monetary cost considerations. Specifically, we first propose a photo pricing mechanism by jointly considering their freshness, resolution and data size. Then, we design a novel photo selection scheme to dynamically select a set of photos with the required target coverage and the minimum monetary cost. We prove the NP-hardness of such problem, and develop an efficient greedy-based approximation algorithm to obtain a near-optimal solution. Moreover, an optimal network resource allocation scheme is presented, in order to minimize the maximum uploading delay of the selected photos to the edge server. Finally, a 3D reconstruction algorithm and a 3D model caching scheme are performed by the edge server in real time. Extensive experimental results based on real-world datasets demonstrate the superior performance of our EC-PCS system over the existing mechanisms.