论文标题
高性能有限元模拟的交互式几何修饰
Interactive Geometry Modification of High Performance Finite Element Simulations
论文作者
论文摘要
在高性能有限元分析的背景下,随着模拟的大小增加,通过重新介绍和重新启动分析来迭代修改计算域的成本变得越来越高。在本文中,我们演示了一种新的交互式仿真管道,该管道针对高性能元件模拟,其中计算域是原位可修改的,即仿真正在进行的。该管道设计为模块化,以便它可以与任何现有的有限元仿真框架接口。使用服务器 - 客户 - 客户架构来管理在高性能计算资源上存在的模拟网格数据,而用户规定的自由形式修改则在单独的工作站上进行。我们采用现有的原位可视化技术来快速向用户告知模拟进程,从而实现计算转向。通过在客户端应用程序上以减少的方式表达模拟域,该管道可以在服务器上管理高度精制的有限元仿真域,同时在客户端应用程序上保持良好的性能。
In the context of high performance finite element analysis, the cost of iteratively modifying a computational domain via re-meshing and restarting the analysis becomes time prohibitive as the size of simulations increases. In this paper, we demonstrate a new interactive simulation pipeline targeting high performance finite element simulations where the computational domain is modifiable in situ, that is, while the simulation is ongoing. This pipeline is designed to be modular so that it may interface with any existing finite element simulation framework. A server-client architecture is employed to manage simulation mesh data existing on a high performance computing resource while user-prescribed freeform geometric modifications take place on a separate workstation. We employ existing in situ visualization techniques to rapidly inform the user of simulation progression, enabling computational steering. By expressing the simulation domain in a reduced fashion on the client application, this pipeline manages highly refined finite element simulation domains on the server while maintaining good performance on the client application.