论文标题
现实世界形状插值的哈密顿动力学
Hamiltonian Dynamics for Real-World Shape Interpolation
论文作者
论文摘要
我们重新审视了3D形状插值的经典问题,并提出了一种基于汉密尔顿动力学的新颖,物理上合理的方法。尽管大多数先前的工作都集中在合成输入形状上,但我们的公式旨在适用于具有不完美的输入对应关系和各种噪声的现实世界扫描。为此,我们在动态薄壳模拟和无差异形状变形上使用了最新进展,并将它们组合在一起以解决为两个输入形状找到合理的中间序列的反问题。与主要关注连续帧失真的先前工作相比,我们明确地模拟了体积保存和动量保护,以及各向异性的局部变形模型。我们认为,为了获得不完美输入的强大插值,我们需要明确对输入噪声进行建模,从而导致基于对齐的公式。最后,我们在广泛的合成和扫描数据上对先前工作进行了定性和定量的改进。除了对嘈杂的输入更加健壮之外,我们的方法还可以准确地产生中间形状的体积,避免自我交流,并且可以扩展到高分辨率扫描。
We revisit the classical problem of 3D shape interpolation and propose a novel, physically plausible approach based on Hamiltonian dynamics. While most prior work focuses on synthetic input shapes, our formulation is designed to be applicable to real-world scans with imperfect input correspondences and various types of noise. To that end, we use recent progress on dynamic thin shell simulation and divergence-free shape deformation and combine them to address the inverse problem of finding a plausible intermediate sequence for two input shapes. In comparison to prior work that mainly focuses on small distortion of consecutive frames, we explicitly model volume preservation and momentum conservation, as well as an anisotropic local distortion model. We argue that, in order to get a robust interpolation for imperfect inputs, we need to model the input noise explicitly which results in an alignment based formulation. Finally, we show a qualitative and quantitative improvement over prior work on a broad range of synthetic and scanned data. Besides being more robust to noisy inputs, our method yields exactly volume preserving intermediate shapes, avoids self-intersections and is scalable to high resolution scans.