论文标题

3d Marchenko应用程序:实施和示例

3D Marchenko applications: implementation and examples

论文作者

Brackenhoff, Joeri, Thorbecke, Jan, Meles, Giovanni, Koehne, Victor, Barrera, Diego, Wapenaar, Kees

论文摘要

我们实施3D Marchenko方程来检索对地下内虚拟源的响应。为此,我们需要地球表面的反射数据,这些数据没有包含自由表面倍数,并在空间中密集采样。所需的3D反射数据量非常大,并且求解Marchenko方程需要大量的计算成本。为了限制成本,我们将浮点压缩应用于反射数据,以减少其体积和磁盘的加载时间。我们将Marchenko实现应用于数值反射数据,以检索介质中的准确绿色功能,并使用这些反射数据应用成像。这需要模拟许多虚拟源点,我们通过使用虚拟平面波源而不是虚拟点源来规避。通过这种方法,我们从深度级别而不是点检索源的角度依赖性响应。我们使用这些响应来获得地下的角度依赖性结构图像,没有错误成像的内部倍数不受污染。这些图像的横向分辨率比使用虚拟点源获得的图像较少,但更有效地检索了。

We implement the 3D Marchenko equations to retrieve responses to virtual sources inside the subsurface. For this, we require reflection data at the surface of the Earth that contain no free-surface multiples and are densely sampled in space. The required 3D reflection data volume is very large and solving the Marchenko equations requires a significant amount of computational cost. To limit the cost, we apply floating point compression to the reflection data to reduce their volume and the loading time from disk. We apply the Marchenko implementation to numerical reflection data to retrieve accurate Green's functions inside the medium and use these reflection data to apply imaging. This requires the simulation of many virtual source points, which we circumvent by using virtual plane-wave sources instead of virtual point sources. Through this method, we retrieve the angle-dependent response of a source from a depth level rather than of a point. We use these responses to obtain angle-dependent structural images of the subsurface, free of contamination from wrongly imaged internal multiples. These images have less lateral resolution than those obtained using virtual point sources, but are more efficiently retrieved.

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