论文标题
在移动虚拟现实中多尺度导航的表面交互之上
Above Surface Interaction for Multiscale Navigation in Mobile Virtual Reality
论文作者
论文摘要
虚拟现实可以探索大型信息空间。在诸如飞机或公共汽车之类的物理限制空间中,移动虚拟现实中基于控制器或中间空气的互动可能具有挑战性。取而代之的是,可以在这些空间中的虚拟现实互动中使用启用触摸屏的设备(例如智能手机或平板电脑)的输入空间。 在这种情况下,我们将上面的表面交互技术与传统的2D地表输入进行了比较,用于在受控的用户研究中浏览大型平面信息空间,例如地图(n = 20)。我们发现,与缩水到缩减和拖动平面信息空间相比,我们提出的上面的表面交互技术会导致性能和用户偏好明显更好。
Virtual Reality enables the exploration of large information spaces. In physically constrained spaces such as airplanes or buses, controller-based or mid-air interaction in mobile Virtual Reality can be challenging. Instead, the input space on and above touch-screen enabled devices such as smartphones or tablets could be employed for Virtual Reality interaction in those spaces. In this context, we compared an above surface interaction technique with traditional 2D on-surface input for navigating large planar information spaces such as maps in a controlled user study (n = 20). We find that our proposed above surface interaction technique results in significantly better performance and user preference compared to pinch-to-zoom and drag-to-pan when navigating planar information spaces.