论文标题
在简单的沟通游戏中,事实发现何时使接收器受益?
In Simple Communication Games, When Does Ex Ante Fact-Finding Benefit the Receiver?
论文作者
论文摘要
总是,如果状态的数量等于两个;或者,如果接收器操作的数量等于两个和i。状态的数量为三个或更少,或II。游戏是便宜的谈话,或II。发件人只有两条可用的消息。为这些条件的每个故障提供反例。
Always, if the number of states is equal to two; or if the number of receiver actions is equal to two and i. The number of states is three or fewer, or ii. The game is cheap talk, or ii. There are just two available messages for the sender. A counterexample is provided for each failure of these conditions.